Future Giants: Miomi Game

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What if you could jump into FIFA, Counter Strike, DOTA, or Call of Duty—and earn crypto while you play? That’s what Miomi Game is building on TON.

With short battles, secure payouts, and $94M+ in prize pools, Miomi Game makes competitive gaming feel rewarding, not just sweaty. And with icons like Ronaldinho on board, it’s clear they’re playing to win.

They’re even building free games that detect and support health conditions, like ADHD and Alzheimer’s, proving games can do more than entertain.

We caught up with the team to learn how they’re doing it—and where they’re headed next.

Miomi Game has grown fast—650,000 registered users, $94M+ in prize pools. In such a crowded eSports space, what do you think gave you the edge?

We focused on what gamers actually want: quick matches, real competition, and rewards that matter. While other platforms push big tournaments, we made space for 1v1 and 2v2 matches so players can jump in and level up daily.

The Play2Win model helped a lot—players don’t just join for fun, they compete for real rewards. Add social features, matchmaking tools, and a clear path from casual play to professional eSports; you've got a setup that works.

Also, working with figures like Ronaldinho helped build trust and reach.

You’re tackling some pretty complex challenges, like bridging Web2 and Web3 for gamers. What kind of expertise did it take to make that happen?

We brought in a mix of eSports pros, Web3 builders, and game dev veterans who knew both sides. After spending years analyzing what works in traditional gaming and what’s missing in Web3, we finally built a platform where players don’t even need to understand crypto to start playing—everything just works.

We also brought in top-tier advisors and partners, like Ronaldinho and some of the best minds in gaming and blockchain. This mix of expertise helped us design a product that feels familiar to Web2 users, but powered by the benefits of Web3—instant rewards, real ownership, and decentralized competition—enabling us to convert 90% of our Web2 players into Web3 users.

Partnering with a global icon like Ronaldinho is a big move. What made this collaboration click? Was there a particular moment or shared vision that made you say, “This is the right fit for Miomi Game”?

From the very beginning, we knew we wanted to work with people who truly understand the spirit of competition and community—and Ronaldinho embodies both. He’s a global football legend and a cultural icon who has always inspired joy, creativity, and passion—exactly what we aim to bring to gaming.

The partnership kicked off through his eSports team, R10, which we proudly support. From there, we aligned on a shared goal: making global tournaments—like eFIFA—open to everyone, not just the pros.

How did you build Miomi Game’s tech infrastructure to ensure a seamless and secure gaming experience, including fast matchmaking, escrow payments, and Web3 integration?

We designed Miomi Game to feel just as intuitive as traditional gaming—but with better rewards, fair competition, and trustless transactions. To achieve this, we focused on:

  • Fast matchmaking – Players can quickly find 1v1, 2v2, or larger matches, making games more dynamic and accessible.
  • Secure escrow payments – Every match is backed by a system that ensures fair payouts and eliminates fraud.
  • Automated result verification – In some games, results are recorded automatically, while in others, a social rating system and admin moderation keep things fair.
  • Scalability – Our system is designed to handle millions of matches while remaining fast and reliable.
  • Wallet creation directly on the platform – Players can easily create and manage their own wallets, simplifying the process of participating in Web3 gaming.
  • Token swaps on-platform – Players can exchange tokens directly on the platform, making it easier to use their rewards and participate in the ecosystem.

Miomi Game has already brought over 150,000 new wallets to TON. Why did you choose TON and what’s your secret to making Web3 feel accessible and fun?

TON made sense. It's fast, cheap to use, and built for mass adoption. That means fewer headaches for players and more room for features we actually want.

We didn’t bury players in complexity. Wallets and token swaps are built in. It feels like traditional gaming, but better—you earn real rewards and control your assets.

The real trick? Hiding the tech until players are ready. Then it clicks, and they keep coming back.

Miomi Game isn’t just about gaming and revenue—it’s also tackling social impact and health innovation. Can you share more about the bigger picture?

We’re building free mini games to help detect and support conditions like ADHD, Glaucoma, and Alzheimer’s—turning everyday play into something more meaningful.

  • Each game is developed with medical professionals to deliver measurable cognitive and visual benefits.
  • Players can access them at no cost, making support available to anyone who needs it.
  • The goal: raise awareness, offer early intervention, and keep it fun.

Prof. Dr. Dmitry Mikhaylov, an expert with 125+ papers, 27 patents, and decades of scientific leadership, is leading the charge.

It's gaming that gives back, backed by science and built for impact.

You’ve adopted Play2Win, a more sustainable model for gaming economies. How has that changed the gaming experience on your platform?

Play2Win makes competitive gaming feel alive. Players don’t have to wait for big tournaments—they can enter competitive matches anytime and win real rewards. For developers, it’s a smart setup. Games start generating revenue from day one—no waiting on ads or sponsorships.

We saw this model succeed with Kick Mio, our game with Ronaldinho. It hit over 900,000 matches—more than twice CS2’s total, despite CS2 being on the platform for two years. The model works because it’s self-sustaining. Players fund prize pools, matches stay meaningful, and developers are instantly rewarded.

Do you think Play2Win can bridge casual Telegram gamers with hardcore eSports fans to create a community where every gamer feels challenged and rewarded?

Absolutely! On Miomi Game, we’ve created a platform that accommodates both types of players. Play2Win allows casual gamers to jump into quick matches, earn rewards, and actually feel progress—without pressure. They don’t need to grind tournaments or go pro to get something out of the experience.

At the same time, aspiring eSports players can use Miomi Game to track their stats, build their profiles, and connect with others. It’s a real shot at growing in competitive gaming, step by step.

What’s next for Miomi Game? Are there new features, tournaments, or partnerships the community should be excited about?

We’ll be introducing eFIFA and similar organizations for other games on the platform. Expect new games to be added, along with developing our own Web3 games like Kick Mio, which has already launched. We’re also rolling out therapeutic mini games, launching many tournaments, and forging massive new partnerships with even bigger stars. Stay tuned!

Learn more about Miomi Game:

Telegram | Telegram Mini App | X | Website

Disclaimer: This interview is for informational purposes only and does not constitute an endorsement, approval, or recommendation of the project. The views and opinions expressed in this interview are those of the interviewee and do not necessarily reflect the views of TON Foundation. This is not investment advice.